


You can use a color guide to get an idea where your balls are headed.Starting at level 8, you can equip an additional food items to buff up one (or two) of your stats (for any of the 150+ variables in the game that affect your frog).The type of fruit that appears is randomized each game. Fruit scoring now changed, the bonus is fixed at 3000 points but each successive fruit is now 50% more than the previous one instead of 50% more from the base value (leading to a whopping 482k per fruit with eagle/kiwi after six fruits with 9x).Hot frog explosion radius is slightly larger, since it's possible to hit fruit with one hot frog shot instead of two on one board.The gap score has been scaled up to compensate. You can no longer double tap for max points - unlike the classic version where your second shot is guaranteed to get the max of 10,000 initial points from your gap, the second gap is scored based on the size of the gap it passed through.Level ups will only give you a few extra lives instead of maxing out your life bar. There are 400 levels in the game, however powers are only unlocked up to level 108, and remaining levels will only give you coins. Levels are now represented as stars and rank.This doesn't cover score changes - See Score Mechanics for more details on this. Sorted from in my opinion the largest changes to the smallest. Any treasure chests collected are now Zuma Spins.This however doesn't stop rapid XP gains) (This fixed an issue that allows people to set the MojoMultiplier value in Fiddler to extremely high values, causing them to earn millions of mojo per game. You no longer earn coins per game, instead you get coins per star gained.You can still collect coins (and coconuts) from feeds from the older version of the game.Any powers you had unlocked when you transfer it will be usable immediately without having to level up first.You will start on the new island at level 5.Lvl 20 - 375k coins (reduced if you're not level 80).You will also get bonuses based on your level:.Extra coins up to 20% of the above total based on your mastery level.You are refunded 1300 coins for each idol you spent on treasure slots you purchased using idols.If you made it to at least level 5 and got at least one spirit animal promotion but never made it to level 80, you will get a 'Veteran' sticker. If you reached lvl 80 but didn't pursue mastery, you will get a 'Lvl 80' sticker. You will get a permanant sticker on your stats page, based on your Mastery level as well as some rare food items.Any idols spent on Spinner locks, power slots, and unlocking the Last Hurrah power.All coconuts collected will transfer over to extra lives.Any games or time left on your XP potion will transfer over.If you have games left in your 3x mojo potion, each game nets you 1,300 coins.(The conversion rate is better than if you bought coins at the new island)

#ZUMA BLITZ MASTERY LEVELS PLUS#

September 2012 with a visual rehaul and addding new elements that can shape the outcome of a game. It involves matching groups of three balls and preventing them from getting over to the end. Zuma Blitz is a popular game from PopCap and the successor to Bejeweled Blitz.
